The USD solution for Maya and Rendering
Non-destructive scene authoring in Maya with read, write, layer, compose & override. Hydra preview/playback. Lookdev, light, rendering with Arnold, 3Delight, Redshift, Renderman, VRay.
Production Ready, for both Studios and Indies
Made with artists in mind. Offers clear, well thought and pleasant UI/UX. Introduces powerful USD workflows and a lean Python API. Ready to deploy in productions of any scale.
Inter-operate between DCC Apps
Inter-op between Maya and other USD-ready DCC applications such as Houdini, Vicon Shogun, Blender, Katana, Unreal Engine, Unity3D and much more.